3d dot game heroes get the bow


















Tboneplayer22 - 11 years ago. I know that where you are in the room matters but there's water in the spot where It seems like I need to be to hit it. Is their a chance you could link me to a screen of the room? I don't recall any areas in which I was unable to make the shot based on the layout of the room. Top Voted Answer. I believe I know the room you're asking about You can't really see the target it's self, you're seeing the reflection of the target on the floor.

The target is actually a level higher than they usually sit, so it's high off the ground. To hit it, I had to stand 1 square north of where you think you should be shooting, and a bit closer so the arrow hits when it's higher.

RenFraggle - 11 years ago 3 0. It's based strongly around your distance from the target. Roughly half a rooms length should be a good test point, it's all about getting the feel for where the arrow will land. He bites! Hero Hero The legendary hero who sealed the Dark King, ages ago. Ranger Scholar The ranger fights for animal rights and the creatures she loves. Shishioh Hero A lone leonin warrior. No, that's not a mask. Manager Scholar A businessman who will save the world so he can plan his retirement.

Cave Man Hero This child of the stone age slipped into a time warp. Tank Hero This tank has seen its share of war, but now it rides again. Racer Hero A kid racer with no driver's license.

At least she's got her suit on! Bancho Hero Sporting awesome hair, this bancho calls the Dark King a shabazo. Red Dog Hero A mysterious red dog.

We don't know how he got in here. Okita Royal A platoon leader of the Shinsengumi, this samurai fights elegantly! Raikoh Hero A mysterious warrior of Otogi who seeks to smite evil-doers. Rikimaru Scholar The head of the Azuma clan, this ninja would die for honor. Ayame Scholar A kunoichi of the Azuma clan, her blade is as sharp and cold as her. Rin Scholar A kunoichi who managed to wander into Dotnia, somehow.

Tesshu Royal Doctor by day, assassin by night. Tesshu is a secret executioner. Poochi Hero A dog who has decided to save the world! How heroic!

Smithy Royal A traveling blacksmith who hopes to forge a legendary sword. Soldier Hero An ex-soldier from a distant world, who only feels at home in battle. Skeleton Scholar A skeleton with real backbone.

Don't call him a bonehead. Magi Scholar You're not a mysterious wizard unless you wear a cowl. Mean Hare Royal This killer rabbit's sharp teeth are anything but ordinary. Knight Hero This armor is searching high and low for a new master. Succubus Scholar She's on this adventure to beat the Dark King at his own game.

On the top, press the second from the left. On the bottom, press the very right switch and the 4th from the right. There are 4 statues but the leftmost one won't move. See image for reference. Head south once the door opens. Step on the cracked tile in this next room and drop to B2 again. Hit the wall switch with the Boomerang and head north. Kill the Golems from a distance and then step on the 3rd tile from the right to safely cross the quicksand.

Then use the 4th from the left to reach the door and go north. When you kill all the enemies in the room, you'll get the Hooksh I mean Wire Rod. It allows you to grapple wooden poles. Head south twice for the quicksand, take the 3rd from left and then far right , and then use the Wire Rod to grapple the pole on the left.

Head west. Test out your Wire Rod some more in this room to get an easy gol, then head upstairs. This room has yet another gol in a treasure chest. I'll leave the quicksand to you this time; it's not so complicated. Head west and now you're back at the start of the temple.

Head north, where you can now access the chest on the west side of the room which contains a Key. Go north, west, and then west again to use your new-found key. Parallax will reveal that statues belong on the two northwest and two southeast switches in an upcoming puzzle.

Head south. To cross to the bottom of the room safely, take the central strip of quicksand facing south the first time, and the easternmost strip the second time. Head south to reach the puzzle whose solution we just learned. Ignore the two middle statues, as they don't move, and position the rest of them on the northwest and southeast switches.

Watch out for the arrow traps! Then claim the Boss Key from the chest. To proceed, we need to do some backtracking. Take the central north-facing strip of quicksand and then the eastern strip to traverse it safely. Then go north, east, north, and fall down through the leftmost tile again.

This time, head north. Kill the Magi then use your Boomerang on the wall switch to earn gol. Then grapple across the room and head east.

The switch in the corner makes a chest appear containing 10 bombs. Go up the stairs. At this point, one could easily go straight to the boss, but there is still an item to be had in this temple, and you need it if you plan on obtaining the Bestiary.

If this doesn't interest you, skip down to the boss battle. Otherwise, after activating the warp, bomb the east wall and head through. Kill the Magi and then use the southwest and southeast movable blocks to depress the switches the other ones move one square and then refuse to budge. Drop through the tile second from the left to land next to a treasure chest. Open it to obtain the Small Ring. Now you have to backtrack to the boss room. The lazy man's way is to save and then load, and use the teleporter to get there instantly.

Otherwise go west, west, north, east, and up the stairs. These attacks can all be avoided by running in a counter-clockwise circle around him. Simply wait for him to attack, and once you're out of range of the attack hack away at him.

After several hits, he will lose his lower half and get faster. This is when he gets fist-happy. You might need to maintain a bit more distance from him to avoid all the shock waves, but continue the same general pattern of running counter-clockwise and striking him when he's busy shooting lasers.

Note that his vulnerable spots at this point are his arms. Each arm will be destroyed after a few hits. Once he's lost his arms, Giga Golem will start hopping around and go laser-crazy. He adds one new attack in this phase, which is to leap high in the air and create a big shock wave as he lands only his high jumps cause shock waves. When he does this, run as far away as possible, as the range of this attack is significant.

Other than that, follow the same pattern for avoiding his lasers and he'll go down in a few more hits. When he finally goes down, take the gol and the Life Up and head into the orb room to get yourself the Orange Orb and also another Wind Wing from the chest in the corner.

Then exit the temple. Now that you have the Wire Rod, a whole lot of areas on the world map open up. The first thing you should do, however, is return to Candata Inn and talk to the lady by the beds, who happens to be Octane, the 3rd sage. She'll give you the magic spell Normal Map. These are two new optional quests that I'm setting aside because of their particular usefulness.

If you head south from Ortego on the west side, you'll soon see a bombable wall near a staircase. Now that you have the Wire Rod, you can explore it. Avoid the traps and enemies within, and you'll find the Holy Sword at the end.

This sword is vastly superior to anything else available at this point, so use it from now on. Once you have that, another thing that will be extremely useful is the Anchor Rod. It's basically an upgraded Wire Rod with added range. To get it, cross the river east of the castle and head north. You will eventually come to some stairs with a sign saying the Sukaboko Highlands are up ahead.

Use your Wire Rod to cross the gap and then head north and west, using the Wire Rod once more. You will come to a screen with Centauses and falling rocks.

Notice the grooves in the cliff to the north. If you step in the second groove from the right, you will activate an invisible warp! Head east and up a set of stairs to obtain the Anchor Rod. From the location of the chest, head east and south to reach the return warp. Read the sign to your right after warping before hopping down the cliff, as it is one of the special signs.

In fact, you can now access all of them. If you care to venture into a few new areas on your own, you can check out the Special Signboards section to get them all and earn yourself a life upgrade, a magic upgrade, and the Super Key. With the Super Key you can open all colored doors without worrying about having specific colored keys for them.

But you can also buy colored keys now, by visiting Jim's Shack on the eastern side of the Highlands. They cost gol each.

This means there are plenty of life upgrades and such to be found in caves and chests. If you want to go looking for them, refer to the World Map section. While I often point out items on the way to the next objective, the main walkthrough itself will by no means cover everything on the field.

One last notable area of interest, however, is King Block's cave, located east of the castle in area E2. To reach it you have to grapple across the river from east to west. King Block will trade you several different swords for Small Blocks.

See the Swords section for details. Afterwards, you'll want to head to Colneria Village, which is just south of the castle if you haven't been there yet. There are a couple of things to do here before moving on to the next temple. Log In Sign Up. Keep me logged in on this device Forgot your username or password? Don't have an account? Sign up for free! What do you need help on? Cancel X. Would you recommend this Guide? Yes No Hide. Send Skip Hide. Message Sent. Page 1 of 7 Next Page Last Page.

General I originally wrote this guide based on the Japanese version of the game. Search Tip If you'd like to use your browser's search function to find something across the entire guide, please scroll to the very bottom of the page and select one of the options where it says "View as a single printable page.

Version History 0. Some English translations modified. Spelunker mode section added. Minigames section in progress. Initial guide finished! Place names, major item names, character names, and enemy names should be correct. Corrected the first few trophies and a few swords and Key Items. More to come. Fixed a few assorted minor mistakes. Trophies should also be pretty much done. Fixed several mistakes and added extra information. Other minor corrections. Added a Miscellanea section which includes shops, bottles, and info about the Anchor Rod.

Up to 6 now! Only one left strategies welcome! Temple maps coming soon! Also fixed an incorrect sword stat. Controls The controls for this game are fairly straightforward: X is the "action" button.

It is used to open doors, talk, swing the sword, etc. Square is the "dash" button that you use to dash once you obtain Dash Boots or Miracle Boots.

Triangle is the "menu" button, which opens up the item menu. Using R1 and L1 you can switch to the status screen and the sword screen. L1 is the "map" button, and bring up the world map. In temples it will instead bring up the temple map. The Start button pauses the game. From the pause menu you can save, load, take snapshots, view your bestiary, and tweak settings such as camera style and text speed.

Circle is the "item" button, which uses a secondary item. You can press L2 and R2 to cycle through secondary items without selecting them from the item menu. R1 is the "guard" button, which makes you use the shield.

Sword It doesn't always take the form of a sword, but this is your weapon. Shield You know, that thing you use to block. Gol The basic unit of currency in Dotnia. Apples There are two varieties of apple: red and green. Magic Containers Magic containers will restore one vial of magic. Potions Potions will restore different amounts and combinations of health and magic. Colored Keys This game has 3 special types of colored locks red, blue, and green in temples and a few other places. Key Items Key items are items that you receive from various sidequests and events.

Store Items There are a few items that are sold frequently and are occasionally worth purchasing. Playable Characters When you start a new game and every time you load up a save, you can pick which character you want to play as. Ledges Lots of people don't seem to realize that in this game there are ledges you can hop down. Crowned Enemies Some enemies will have a crown over their head at random. Attacking In 3D Dot Game Heroes, any sword that has the "spin" attribute can be rotated after pressing the "action" button to attack.

Sword Upgrading Tips Since most swords don't give you enough upgrade points to max them out, you often have to prioritize what matters. Dashing Dashing seems like a faster way to get around at first, but every time you hit a wall it causes you to crash and stall for a moment, which is annoying.

Raejack Village Technically you can head straight to the first temple already, but there are several useful things to do first. These are the things I recommend doing right now: North Raejack Village. West Raejack Village.

Boss Battle: Eelagon The first thing to note is that with your current shield, you cannot block his projectiles. After the Grass Temple After a small inspirational speech, you are once again on the main field. Beat it in under 25 seconds for gol, and under 20 seconds for a Small Block. This is the first of two Dash Circuit minigames. See the Dash Circuit section for details. Buy the Bow from the same shop for 30 gol.

Buy the Iron Shield if you haven't already. Love Letter event sequence must be done in order : Talk to the left guard in front of the castle and he'll give you the Red Letter. Talk to the woman near the potion shop in Raejack and she'll give you the Blue Letter.

Talk to the girl in Raejack who should be somewhere between the potion shop and the inn for the Green Letter. Finally, talk to the castle guard again and he'll reward you with a Life Shard. There are 4 Demon's Souls parody events in the cave that you can do right now: Walk next to the left-most standing man and a message will pop up saying "I'm in trouble!

Soundtrack: 8. Controls: 7. Gameplay: 7. It's a shame it hasn't been released for modern consoles or even ported to Steam. Share This. Lifelong gamer and movie addict. I started playing with the original Nintendo but quickly fell in love with the arcades as well! It was the SNES that really cemented this as a long term hobby and the rest is history!

I'm a former writer at the website Epinions. I have a lot of retro video game knowledge and wanted to share it. That's where you all come in! Illusion of Gaia Review Super Nintendo, The Legend of Zelda Review Nintendo, Altered Beast Review Sega Genesis, Syd of Valis Review Sega Genesis, Leave a Reply Cancel reply Your email address will not be published.

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